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(+1)

I felt like the mana system wasn't really explained well in game; I was confused about why I sometimes couldn't do something (and didn't know what the thing about "move [x mana]" meant; I think that might have been a bit clearer if it was instead "move [1 mana per space]" or something) until I actually looked down at the description.  There also seems to be a bug where if you click a spell to deselect it, the button will still appear selected.

I basically solved the first torch level pretty much by accident, and I don't know how I did it.  (It's also not really clear to me what exact parts of the room are dark; I don't remember it looking different than the other levels where Donkus could see.)

(+1)

Yes, the bug with the button seems to be with how unity buttons are made. The feed back about the shadows is great, that is something we can improve on in future builds. Thanks for the feed back