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Hi, do you still have issues with this pack and Asset Forge? Asking because I'm considering buying Asset Forge just for this pack. Looking for something that can help me creating environment I need for my project.

Hi, yeah the import is still stuck on my end. I couldn't find anyone reporting it, tho. But it's still a great software, I recommend you get it.

AssetForge is probably generating thumbnails looking at the back of the models which wouldn't work with backface culling on.  I spoke with Kenney about creating a mode that turned off backface culling specifically for this kit since it was annoying the use while placing the models and looking at them from the wrong side, but I don't remember it not generating thumbnails correctly.  I don't remember testing this kit with AssetForge 2, however, and maybe the thumbnails are generating from the opposite side now which wouldn't render.  As far as the other kits, I built them as blocks which was less efficient by far, but easier to place.

Thank you so much for your time and your answer!

Is there perhaps a way to overcome this on my end? Maybe by reimporting manually the objects through Blender, or with a solution like this?

Kind regards.

If I'm correct that it's a camera orientation issue, then if AssetForge 2 supports generating thumbnails from the other side, that'd be the quickest solution.  Otherwise, you can always rotate the models 180 in Blender, or use some mass model manipulation tool that'll do it more quickly.

Deleted 1 year ago

This kit is in standard wavefront obj and the scale is correct for Unity units which AssetForge 1 and 2 use.  There is nothing wrong with the models.  There is a forum on the itch page for AssetForge.  I think there's a page specifically for this model kit on there.  I recommend asking your question in that forum.

Understood, thank you,  sorry for the noise.

Np.  I deleted your earlier reply due to an external link that could potentially be harmful.  Just erring on the side of caution.