Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I've been having state corruption issues with this game from time to time. From a greenhouse that can't be destroyed (or does but then comes back), to a planet that's ready to be killed but never does (and that persists if I destroy the planetkiller, save, close the game, reopen the game, load, and build a new one), and now my solar system being fully reset, I'm not sure if I can really keep going. Is there any way that providing my save would be able to help triage this further?

(1 edit)

Yeah greenhouses have a bug where you cant destroy them

Any known bugs about solar systems regenerating or the planetkiller getting stuck in an endless loop of "destroying" a planet?

I'm not following the discord, although I recall in my last save where switching universes horribly corrupted various planets permanently, which makes the end-game... problematic

I haven't checked the greenhouse bug, but planetkillers should be fine now, unless you still experience weird behavior in v0.27.4. Switching universes should also be fine, as long as you don't already break the game with some other bug (greenhouses?)

Well in this latest instance, my home system was reset, without me even changing universes, but we'll see if I run into anything else. Thanks for working on this!