Overall, I thought this was an ok game. Is it the first one you made? If so, it's a good first attempt.
Anyway, here's my review of the game:
Gameplay
Basically, it's a keyhunt "walking simulator". You walk into a room, read the note(s) there to get another piece of the story, then find a keycard somewhere in the room or the note has a combination written on it. You then use either one to open another door that allows you to access another room, rinse and repeat until the end. On one occassion, the keycode you need isn't written in a note, but carved into a piano. That piano is in a prominent place, so you are bound to inspect it on your own anyway, so no issue there.
Not the most groundbreaking gameplay loop, but it works well enough.
3 stars!
Story
Alright, so, this is the story the best I understand it SPOILERS!:
The Middas family performed some ritual involving human sacrifice to some water god, because they thought it would bring their dead son back to life. However, it went wrong and the water god cursed the family by trapping them inside their mansion and summoning a huge, unending storm around it. One by one, they began to lose hope and "dissolve". One member of the Middas family became convinced that the water god's cursed storm will end once every member of their family involved in the ritual is dead and gone. And that the family's robot servant might be able to escape the mansion after the family's passing, since it was deactivated inside a shed while the ritual was taking place.
You play as that robot servant who has been reactivated by the last family member moments before he also "dissolved". When you start the game, everyone's gone and the storm has presumably already ended. You walk through the mansion and learn about everything from random notes scattered around while looking for keycards and codes to get around the mansion. In the end, you walk into a room with a large teleporter. You use the teleporter which that takes you out of the mansion and presumably to safety. The game then ends.
END OF SPOILERS!
Overall, it's a fairly standard fare, the game starts after everything already happened and you have nothing left to do but escape the place.
3 stars!
Presentation
This category had potential to be much better.
The custom assets and the overall artistic direction of the game is interesting. However, the bright colors really do hurt your eyes after a while. It would've been better if you used more muted color tones. The default MZ windowskin also really doesn't fit the game at all and clashes with the visuals. Seeing as you already made so many custom assets, creating a new windowskin should be easy by editing the System.png file.
When it comes to the sounds... well, there are barely any sounds at all. Not even splashing sounds when walking on the water tiles or any background music, no background sounds either. Not even the main menu has music. This results in a very silent game, but not in a scary, foreboding one, it just gives the player a feeling that it's empty and unfinished. The sound design really needed more work put into it.
Also, some doors would (visually) open even before you unlocked them. I suggest using Direction Fix to avoid that in the future.
2 stars!
Creativity
The game is a fairly standard "walking simulator", you read notes to learn what the story is and find keys to move on to the next area, like a lot of RPG Maker Horror Games and indie horror games in general. However, the visuals are creative (even if eye-straining), as is playing as a service robot with fitting dialogue. So overall, I'd say the game is fairly creative.
3 stars!
Horror
The lack of some music or appropriate background sound effects didn't really help. The artstyle overall would be fine for a non-traditional horror game, but there's really not much to support the atmosphere. The empty mansion doesn't feel foreboding as it probably should. The text on the notes feels standard, decent effort went into the writing, but not enough to carry the horror part of the game on its own.
2 stars!
Theme
I think the Theme was fairly on point. Nothing really great, but overall a fine take on it.
3 stars!