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There were a couple of things I really liked here. There was a faded out face I think in the background - just barely noticeable. I liked it, not sure why.

The upgrade selection animation - with the music slowing down...that was really cool and added a cinematic feel to the moment. I wish the play had paused or slowed down while it happened as well so I could pay more attention to it.

The boss seemed a bit tough, though I suppose it depends on your upgrades!

Cool game!

Thanks a bunch. The random generation of loot and enemies definitely needs some balancing that I didn't have time for, but I've already started continued development of the game! Thanks again I appreciate the feedback.