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Has anyone found out a good way to slice the spritesheets in unity? I have tried grid by cell size 16x16, I have tried to slice it automatically but no matter what I do most sprites end up capturing a piece of the next sprite or catch some blank space. Can anyone assist? I love the tileset but this has been driving me nuts for weeks

Hi edmek! If you are trying to import the tilesets, I suggest you to use the single files, that way you won't have to slice things up!
Anyways, there are a bunch of Unity devs who managed to do it in our Discord Server, if you need further help!

Thanks for the reply. It doesnt appear the roombuilder has singles files and that is what I need the most Id say. I don't have a discord unfortunately, any chance you could provide one of the solutions that have worked so far? Sorry for the hassle! I am having this trouble with both interior and exteriors but I am in a point in development where I really need to start building some environments to test how everything works

(+1)

I just decided to stop being a baby and made a discord. So far so good. Thank you!

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Hey Edmek, when importing characters you need to use the following settings.

Grid by Cell Size (in the drop down)

Pixel Size - X:16 Y:24

Offset - X:0 Y:8

Padding - X:0 Y:8

For the building items the following appears to work.

Grid by Cell Size (in the drop down)

Pixel Size - X:16 Y:16


I need to do some testing as I only downloaded this 5 minutes ago