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> That was a detailed and thoughtful reply, thanks. I see many of the things I mentioned are just things you are working on.
Yeah, I'm creeping my way trying to make systems feel/seem right and then maybe make it look right sooner or later.

> auto-loot options for potions
There are four options. You can rotate through these options by repeatedly clicking on the Auto-Loot button for potions.

OPTIONEFFECT
Offturn off auto-loot
Allpick every potion off the ground
Hotbarpick potions present on the hotbar (even with zero stack)
Inventory pick potions present in the inventory + hotbar option

https://files.catbox.moe/i50wdh.webm
Very nice.

> Also now that I read the explanation, the mp/sp cost of spells makes sense
You can support a base skill with as many skills as you can (with compatible ones though), and the only hinder is resource cost

> A little bit of unintuitiveness is inevitable; people will mess around and find what works
Yes, I believe part of the fun is figuring things out :D

Thank you for the feedback!