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(+2)

Good game! The player control is way too hard however, I found myself struggling for a while, and falling was very frustrating. If the game is too hard to begin with your gonna have a hard time getting players to stick with your game. The music, art and idea are all very good. 

A couple of suggestions for the movement would be:

- If the player clicks closer to the player then the launch wound launch as fast or as far. 

- Allow one double launch (You can click once in mid-air). 

- If the player holds the mouse the launch force is greater, if its a tap then the force is lighter.

Overall good job on your first jam!

Yeah, I made it a little too hard 

I tried to make the thing if he holds the mouse the launch force is greater, but I couldn't figure it out

btw did you make it to the end ?

I tried hard to make it to the end lol but sadly no. And not to worry we are all learning im sure you'll figure it out if not in this game then in another.

(+1)

It was very hard to playtest

Maybe I should've done like a menu where you could choose between easy mode and hard mode