How's it going, everyone? My name is Alejandro and I'm a 3D artist. I can handle hard surface props, environment art and other things if anyone needs them. It's been a while since I've done a jam and this is the first time approaching one as a specific role so would love to collaborate! https://www.artstation.com/alejandro_am7
HalfLineGames
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Good game! The player control is way too hard however, I found myself struggling for a while, and falling was very frustrating. If the game is too hard to begin with your gonna have a hard time getting players to stick with your game. The music, art and idea are all very good.
A couple of suggestions for the movement would be:
- If the player clicks closer to the player then the launch wound launch as fast or as far.
- Allow one double launch (You can click once in mid-air).
- If the player holds the mouse the launch force is greater, if its a tap then the force is lighter.
Overall good job on your first jam!
The grappling idea is a fun concept however the game lacks variety and direction. Also not very challenging as the spikes mainly spawn at the top. Maybe make it so you can't hit the ground at all? The cave noises are fine but I always prefer background music. I like the cave design and the main menu.