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So apparently there was a simpler solution that just works without extra work involved. (Sorry) 

removing the Permanent Skill Prefixes made the skills fall to the rules of being equipped via the other plugin without the patch needed. 


Sorry for the extra work mate!

Aha. I wouldn't have guessed that was it. Well, whatever. The Permanent Skill Prefix wasn't a particularly difficult change (I actually accidentally enforced it in the very first version of the plugin ever, so I already knew what to look for when I made that update), and what I wrote above was pretty much written off-the-cuff and wasn't tested.