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Admittedly the transition was made with kinda waiting things out in mind: I'm not surprised it kinda breaks if you skip past it, but I guess that's on me for not designing with that in mind! Without a bit of testing, I'm not exactly sure how I'd go about fixing it right this second, but it's something I'd definitely want to figure out -- Especially since you're not the only person to bring it up, haha.

I am really glad you liked it though! In general, the Ceresian side of the story was written by me, and the Vega Hawthorn/UETO line was written by Woodaba. I was a bit concerned with the length being a bit "much" for a Jam game; a whole hour-plus story *is* a big time investment. But... well, jeez, "best entry" makes it feel all worth it yknow? So thank you ;;

And yeah, I was really happy with the art and music here; of the three artists I've worked with, I've respected the work of two of them for a long time (to the point of working with at least one of them before, ha), and the graphic designer we got did really wonderful work... Even with the couple issues I have with this game (mostly just not having the time I wanted to proof read lmao), I'm still beyond happy with how this came out, and I'm ecstatic that people like it as much as they do.

Thinking about this a tiny bit, the transition there is on a time trigger to match up with when the in-game typing ends; hypothetically they should still progress, but you'd basically just be sitting there for as much as half a minute 💀💀💀

I'll... Think of something, lmao