Great retro aesthetic and the gameplay concept was really compelling! Finding out after the tutorial level that the game was actually a Worms-like turn based strategy game was a cool twist! I did notice some glitches though and some of the communication about what to do next could be a bit clearer (when I reached the barrier surrounding the flagpole, I assumed I'd missed something and ended up going backward through the level rather than shooting missiles at the barrier). Overall though, very solid work!
Viewing post in Cannonball Commandos - Mechjam IV jam comments
Thanks so much! Yes we ran out of time, def needed more guidance for the player, appreciate the feedback. We plan to release a "fully loaded" version after voting that will have fixes for glitches. We will of course keep the original versions up on the page for reference. So anyone with feedback we would love to hear from you too.