I think I've seen this issue, but had trouble figuring out the steps to reproduce it. Thanks for the notes!
The new version (0.30) works much better, although I seem to have found some edge cases in the oxygen supply. I'll try to get a save that demonstrates it.
http://imagemodserver.duckdns.org/nick/tempstuff/M...
Upon load, you'll have exactly 200 oxygen (50%), and the unpowered base has zero. You can stand there all day without your suit levels dropping.
If an air leak starts or stops, or you put down a solar panel and then remove it, the suit will tend to start consuming O2 again normally.
Placing and removing the solar panel a few times can get the O2 to lock up again seemingly randomly.
One other thing I noted this go around, is that suit power will refuse to recharge off of batteries.
If you place a solar panel and a battery, it will charge up during the day.
If you then stand on the solar panel at night, your suit won't charge and the power consumption popup shows 0.0 use with 600/600 storage.
Only once dawn arrives does the suit recharge.