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At the start of every level I was hit by a really loud shot sound, and in levels the enemy shot sounds are very loud relative to everything else.

Doesn't seem like I can really dodge and shoot enemies at the same time as moving throws my shots off, but staying in front of an enemy means I get hit.

Like the mecha design and music though and being able to do spins and flips is fun.

Thanks for the feedback! Those are all things that I'd like to work on in potential future iterations of the game. I'm really glad you liked the designs and music! Thank you for playing!