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(+2)

I have to agree with everyone else that this game needs a sprint toggle because for a long game it can get really painful for me. Some type of special mouse cursor icon to indicate where you're aiming would have been helpful to me. It's so easy to just not see a normal mouse cursor in the middle of battle. That aside this was such a wonderful entry! The music and art just worked so well together. Charming to the max! And, I'm not sure how many endings there are, but the one I got was really sweet. I'm glad I finally got to meet Kevin, too.

Thank you for the feedback MayorMcFrumples! The dash toggle was planned but I was afraid that updating the game with this sort of improvement could be seen as taking an unfair advantage during the jam's judging period. But once the jam ends the game will be updated to include that function.

(+1)

Based on the updates I've seen from other games, a toggle-dash would be perfectly acceptable change! Seeing as it relates more to accessibility than, say, adding more content, it makes sense to add it in.

Co-signing--accessibility work and bug fixes are definitely always mid-jam acceptable patches! I can't use non-toggle sprints without lasting effects, so along with stuff like flashing lights, subtitles, etc, those kinds of accessibility options make games playable for more people and are always a-okay to add :)