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(+1)

Yo, I really enjoyed this! Great work!

I have some minor critiques here and there; stuff like certain weapons being... well, Not Good (the shotgun 💀) and occasionally not being able to aim as high or as low as necessary to hit some targets, as well as the levels being a bit too... sprawling, I guess, but overall there's a lot here that's great. The sorta PS1/Early 2000s PC game aesthetic is really wonderful, and the overall feel of the game (i.e, movement speed, how the guns handle, etc) feels great. You did great, thank you for making this!

(+1)

Thanks for your feedback ! Happy that you liked it :D

Yeah the weapons are not the best on some regards can’t argue with that, my biggest mistake in that regard is that to save some time i made that every weapon and projectile in the game is in fact the same for ennemies and the player, so i had to not make the projectiles too fast so that when the enemies shoot you wouldn’t have to take damage from some ultra fast un dodgeable bullets, the shotgun being one that got the really short end of the stick because of that choice :p

For the aiming i had to put a limit angle somewhat but i might have settled for too low, it was a bit odd to balance cause of the 2 perspective so i’ll probably have to tweak things a bit here if i get the time post jam.

Yep, might have seen a bit too big for the levels, especially considering that for performance reasons i had to drastically reduce the number of enemies compared to how many there were at some point.

Really cool that you like the aesthetic and gamefeel still despite all the other issues XD I like retro so i aimed for more of a PS1 look, but wow i really take it as a big compliment if you felt it had also a 2000’s PC feel ^_^ gameplay wise i wanted to keep things a bit more arcade like and simple, plus i don’t think i could really manage to pull off something that’s more sim like :p