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Ah damn you said it's barely worked. My english is sometimes not the best. What you mean with barely? Slow.

Do you have performance problems? Could this be you have to less cpu power or to less working memory?

If you google "godot performance problems on android" you are not alone.

It means worked but in the range of 10-20 fps. I tried Cubiventure(https://khairul169.itch.io/cubiventure)

In memory usage by apps "org.godotengine.highschoolofsuccubus maximum usage 758 MB". My last free space 587 MB. That's problem, right ?

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Yeah this could be the problem. Lack of memory mostly no coders handle this. So you have mostly a crash without any message from the application or system or you get some other error messages which makes no sense. Can you temporarily shut down other apps to free some memory?

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I did but using so much memory not enough.

I have no High School of Succubus files. I looked Android/data.