Really interesting idea! I played on my Android phone and it worked really well! I got down to B200, though I have no idea if that's decent or not!? I would say that the ball collection and firing is probably the weakest part of the game - I couldn't figure out how to do it initially! You might want to hold off starting the timer until the player has dropped a couple of rows down so that they get the idea first? Also, I couldn't figure out the logic behind the timer - it just seemed to do whatever it wanted!
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Thanks for your reply! The ball collection and firing do have your problems. For the timer, some types of blocks are broken to increase the time, there is a certain lack of visual feedback. And sometimes a ball will break the block off the screen making the timer to change, which will seem illogical like you said. l will try to improve it.