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(+2)

Cool game. I feel that the character moves really fast and is hard to hit the enemies. Some times when you jump, you get stuck in a corner and you have to jump again. Good job!

There is a ledge hang mechanic that’s hard to tell from the current sprite sheet, is that what you’re referring to with getting stuck?

I know I was getting confused about the ledge hanging at first thinking I’m stuck :)

(+1)

I started working with some people to turn this into a more fully scoped project if you wanna give it another look https://made-by-gare.itch.io/cursed-castle

the speed, ledge hangs, and hitboxes should all be improved a lot