First 2 tries the world generated with 7 and 8 very spaced out planets and I didn't have enough fuel to find them all, could only beat when it generated with 5. Very good job with the audio and vfx, but gameplay could use more work
Viewing post in Solar Scanner Expedition jam comments
Thanks for playing and for the comment.
I'm glad to hear you liked the audio. That's where my formal education is and I'm trying to slowly learn everything else.
And I agree with your criticism. I ran out of time to do much balancing or difficulty adjustment so the solar system generation is mostly random. Some times they're easy, sometimes they're hard, but they should all be possible. At least, I never found one I couldn't beat (while looking at the whole map in my editor)