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(2 edits) (+1)

It's a great concept and I'd really like to see it be iterated upon. The puzzles, while easy, were a bit obtuse since it's not clear which doors can have which colors. The meter for altering objects took a little too long to come back, I had to wait for it to increase a few times before continuing. I didn't like that you have to start over if you die, especially since it's not clear how much damage you'll take from acid (I died twice on green acid).

Pretty neat game though, well done!

(1 edit) (+1)

Thanks for review!

About colors of doors - they cycling, so you can explore which color which door have.
But i should've make regeneration of bar faster, so you wouldn't wait so long when it refills, did not thought about it before submitting game :(

And about death, acid is damaging, yeah, should've make checkpoint there, so it wouldn't be so frustration to start again. By the end of the jam i was too tired of making system that i will be able to expand in future development and didn't polish this moment :\

Will do better next jam and future development of this game.