Can you help me with exporting from godot to Mac then it will be available;)
Sure, what do you need, a play tester?
To export for Mac it's the same as Windows, you find the Export panel and choose add Mac export,
Then in the Mac export settings you only need to fill in the Bundle Identifier: this can be anything, but a good idea is to use something like:
com.yourname.gamename
Lemme know if you need more help