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Can you help me with exporting from godot to Mac then it will be available;)

(+1)

Sure, what do you need, a play tester? 

To export for Mac it's the same as Windows, you find the Export panel and choose add Mac export, 

Then in the Mac export settings you only need to fill in the Bundle Identifier: this can be anything, but a good idea is to use something like:
com.yourname.gamename

Lemme know if you need more help

thank you so much I found my mistake, but sadly I can't upload anymore...

Ah no problem.

I think you can message the mods on Discord and they'll let you upload - or you can upload on something like WeTransfer if you like