thanks. I’ll give it a try!
Pete Thorne
Creator of
Recent community posts
Very chill game that I enjoyed playing and I'd like to replay with my son (6) as I think he'd be able to play too.
The only slight tweak I'd like to see is the icons for digging made a bit bigger so they are easier to hit. Actually maybe also the difficulty increased - or alternatively the snow removed altogether for just a lovely chill gardening game.
I loved the crispness of the UI and the satisfying animations on harvesting.
Hello! I recently bought an xbox controller to play games with and was so happy to see you have controller support! (I added it to ours also). This was a decent entry with some rough edges that could easily be polished. First I think you need some pulsing game music for when doing the lap. I also think you need some way to see which snowmen you've already hit as you go round. Next there is the controls - the sensitivity was off with the thumbstick for aim so I tending to use the left thumbstick to move into a firing position instead.
Anyway, despite the rough parts, the fact you delivered all this on your own in your first GWJ is _very_ impressive - my first attempt was not up to this standard!
My son (6) says "I love the lasers, but I don't like the frustrating things like the lasers and having to get the key through the lasers!"
I think you could consider changing the hold to jump higher to a double jump to make movement more fluid.
Can I just say, that as a first game jam entry, this is pretty amazing! I loved being able land on a frozen laser beam to access a door.
Music is also lovely and chilled
Really lovely game with a nice nod to Papers Please. I loved most things about it. It's chill relaxed gameplay, the main story arch and subplots. The graphics and light background music mixed with unobtrusive sound effects. Very nice balance
There were some bugs with the inspection area and books that took a bit of the shine off the rest of the game. Also I wasn't really that aware of how good my decisions were despite the brief report at the end. Still, really enjoyed playing this game and would say you've aced it.
Lots to love and plenty to improve here.
Nice graphics, concept and general game mechanics.
Controls were overly complicated, no idea why right mouse button needed here, left mouse could have worked just fine throughout I feel.
Music was a bit repetitive and incessant - maybe changing to reflect the current state of the game - battles could be intense but less intense when you are just moving about.
Thanks, I tried again, but the black of clear feedback when you type things in makes it hard to keep going. When I lost I didn't really understand why I lost.
Anyway, I think a couple of tweaks would fix this:
(1) a clearer font for the text instructions on the left
(2) A clear message to show Success or Failure on input
(3) A clearer UI that shows clearly which health is the player vs the demon
What's great about this game: the graphics, concept and audio