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(+1)

Vehicle physics were fun, I finished with a total of 10 crashes. Map could really use more complexity though. Some bugs: building with an overhang had a wrong collider (too thin?), and return to main menu button on win screen didn't work

Bad collisions are a reoccuring theme in this game. One of the "barrier" walls (the ones made of skyscrapers) just doesn't have any collision at all.

Also yes absolutely the map is bland. But I wanted to do a procedural map and had 48 hours so I just went for the grid.

Thanks for playing!