I'm glad you liked it and thanks for the feedback! Definitely a problem with the long roads. I couldn't decide on the camera, I tried moving it further out but then it made things feel a bit too small, although maybe for an open world exploration game that actually would be better.
I didn't put any indicator in because I wanted to lean into the exploration theme a bit more and force you to explore but after reading the comments, I realize there was a much better way to do that with a short range indicator. Plus, the secrets like the one you found also reward you for going off the beaten path.