This is quite a hard game, I like the way you spun the theme and wildcard into this though. The part that made it hard was likely the lack of feedback that I had been hit other than the healthbar decreasing. Also it seemed like it jumped from day 2 straight to the boss and the player was not there (maybe this was on purpose?)
Viewing post in Terrys Terrible Week jam comments
Thanks for playing it!
Yeah it isn't obvious that you've been hit and I also noticed myself that standing in front of the enemies heads prevents you seeing the attack animation as well, which really doesn't help!
It should go from day 3 straight in to the boss battle and the player won't be there as it's just the companion fighting, the idea was that you would try to train him to a point where he can kill the boss on his own but there's currently not a lot of feedback to the player as to what is happening in the game.