Really liked this! Obviously very inspired by Spelunky - and even a little more crazy, with the levels packed full of enemies. There being permasprint and no slowdown button made me feel like I was speedrunning :D Pretty impressive work for 2 days - did you implement the same procedural generation as in Spelunky with hand-crafted tiles being assembled procedurally?
Viewing post in Bit Chunky jam comments
I started working with some people to turn this into a more fully scoped project if you wanna give it another look https://made-by-gare.itch.io/cursed-castle
we have a run button now and lots of new rooms with original art and music now.