Those new animations are pretty sweet!
RPGs are tough to make. It’s a logic problem with lots of visuals to attach to it. My suggestion is to isolate the development into the logic and visuals, then find a way to bind them later. Going from a text based RPG to a 2d turn based rpg is better than going right to the 2d rpg. There’s too much to solve and it can be overwhelming, I’ve suffered from the same problem.
Revisit this concept later! RPGs are a versatile genre and is worth exploring