Okay, this will be huge... First of all, game is well made, i enjoyed playing it. Second - it has great potential and concept. But it have problem. In current state of project there's too much free space and fuel is really low(mostly because you don't have a way to restore it on planets that you already know and because you have absolutely no idea where to go). My record is 5 explored planets.
What i suggest:
1. Add a way to refill fuel on the planets that you already explored. And explore them again if you accidentally press exit button.
2. Adding a way to know where's planet. It other comments Paris said about scanner, also it could be just text with relative location, like in "Treacherous Sea" for example.
3. Maybe some sort of map(with or, or without you on it), that will show what you already explored, so you would able to select where you need to go next.
4. Adding other objects, beside planets to explore, that will fill empty spaces and give player some buffs/debuffs.
Would be cool if you will continue development after the jam, good luck!
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Thanks a lot of your long comment! I tried to code a scanner but it was not efficient nor fun . I agree with your suggestions and i learned a lot for next jams: to not do it too big.... ;) I know one dude managed to finish the game and sent me the winning page but it require patience and a bit of luck.
Thx again for your review!