Thanks much playing and for the feedback!
I enjoyed dropping in the simpler levels - I’ve learned the too-hard-too-soon problem in a few game jams already, but this is one of the first times I’ve actually acted on that lesson - gotta remember that the simple levels are still fun. I think b/c puzzlescript levels are just a few lines of text, it was very low-lift to add a few in-betweeners. I think the curve of tougher puzzles could have been smoothed out a bit, maybe in a v2 release. Plus we need more two-player levels!