I really like your art style, music, and especially animations.
I'm not sure about spamming a button to regain energy as a mechanic - it seems a bit tedious. I enjoy the combat but I wasn't sure how much each special move cost, or if they did different amounts of damage. If the specials are different at all it should be communicated. The UI bar is really helpful at communicating the distances you can trigger the C, M and F special moves, though, which I appreciate. Special moves seem to be a majority of the combat - in that case, some of their animations might be a bit over-long, but I do really enjoy the variety of equipment and animations for each.
The space map is a great framing device for the fights, and the fuel system, with mining asteroids and such, is really cool and fits the 'Resourceful' secondary theme of the jam.
Overall, very good entry.