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First I watched the trailer (which for whatever reason is in slow mo) and i was not impressed Then everybody was talking about the awesome dragon movement patterns and I was a little confused.

After finally playing it, I have to say the game is much faster than the trailer, which is quite challenging and the dragon movement patterns are really nice. Love how the dragon reacts to the player. The "ouch" sound was funny :D 

The controls felt a little weird from time to time, like the input was not fully recognized or so.

Feel free to checkout my game ;)

The trailer is just as fast as the game? It might be something about the settings on your end? I'm glad you liked it though!

No, it's not the settings on my end. It's your code ;) I just checked it again. I have to screens, one with 60 Hz and one with 144 Hz. Your game is not framerate independent. I don't know what engine you used but give google a try and search for your game engine and "framerate independent" ;)

Here is my proof ;) https://imgur.com/a/bXgHD1r

(+1)

ahhh! Wow okay so you played it super fast! Neat!

I'm aware that it's not framerate independent because in my experience it creates more problems than it solves (tunneling is a big one). I assumed the game would lock at 60 fps meaning everyone would have the same experience but apparently not!

I'll keep that in mind for future projects. Thanks for the heads up.