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Impressive entry to the jam - the low-poly models look great and the game overall feels quite polished. I sadly got stuck on the last box of the third level - maybe a hint system or a way to skip levels could be nice for bad puzzle players like me :)

(+1)

Yes! I was thinking of allowing the game to show hints, unfortunately, the time didn't permit to add that system to the game. If I continue the development, I will certainly add something along the lines of hints.