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(+1)

Fun to drive around exploring! 

I found the controls a little jerky, maybe using a car controller tutorial instead of a character controller would be a better choice in future, but they are a lot harder so I understand why you went with the latter!

Visuals were nice, however I think you could change the camera's near clip plane to prevent the weird effect when buildings are loaded in and cut off. 

All in all good submission!

Thanks for the feedback! I noticed the clipping issue on the buildings but at that point I didn't have enough time to look into it, that's definitely something I want to look into for any post-jam releases. I might look into making it play a little more like a car but I wanted something very simple that wouldn't get in the way of exploring so that's why I went with a more simplistic isometric control scheme. Thanks for playing and the advice on that!