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Haha, so funny. Player and enemies were great. Polygon dungeon doesn't fit drawn characters too well and game is very short though, but I enjoyed game.

Yeah, I think I'm better at longer jams- more time to balance things out, maybe add some actual level design. As for low-poly mixed with 2d, we've been experimenting with different 2.5d solutions lately in our jam games. So far we did 2d characters and low poly buildings, but with shader and everything in 2d, but set in 3d space. Check it out if you want!