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Very impressive entry! I really like how you worked characters and dialogue into it too, since that's something you don't often see for jam entries. Game mechanics all worked pretty well, and the assets used fit a cohesive theme quite well. I appreciate having some enemy variety too. I did find the camera angles to be a bit strange, as sometimes my mech took up nearly the whole screen, and I also didn't really like the focal blur effect, as it made things somewhat disorienting, I think it would work better to just have everything in focus. I made it nearly all the way through, though I did die on the boss  at the end. Overall, great job, I had fun with this!

Thankyou so so much for checking it out! I am so glad you enjoyed it!

Yep I definitely agree about camera angles, I especially think the position that the camera switched to while aiming definitely needs some adjustment.

I think I kept the challenge relatively light leading up to the boss because of the dialogue, but I reckon I should probably work on the balance a bit more too because there is a bit of a difficulty spike.

Thanks so so much once again!