Thanks for the detailed feedback, super appreciated.
The vertical movement was something I definitely wanted to know how people felt about it. It's the only part that's not speed capped. There's no terminal velocity so the player can fall very very fast. I wanted the game to have a high jump but not feel too floaty. I'll need to work on it and see what feels good.
Also I appreciate you trying out the expert levels. I wasn't sure if anyone would actually try them.
Thanks for the play. I will definitely be saving this comment for notes :)