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A lot of levels for such a short jam - impressive!  I had fun with this one and enjoyed the growing and shrinking mechanic.  I think there's a lot of potential for things you could do with it.  

There was really only one gimmick you were working with here besides growing/shrinking for jump height and fitting through passages, and that was the buttons to open/close pathways.  I'd recommend introducing more puzzle elements so you have more things to design with.  Timed buttons, blocks you can break by growing, blocks you can push around by growing, etc.  There's a lot you could add!

(+1)

 Thanks! Totally agree with you about the extra mechanics, and honestly I like all three of your suggestions! Being able to interact with blocks in different sizes is something I think would be cool to add, and make the game more interesting rather than the standard grow/shrink idea. Thank you for the feedback!