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I think Chris and Thindor have covered everything between them, so I won't regurgitate what they've already said :) I just wanted to add a couple little things, myself:

1.  Thank you for the kind words and the extremely detailed feedback. Both are always very much appreciated!

2.  The battle system has not worked out in the way that I had hoped, sadly. It is proving to be far more divisive, clunky and distracting than I'd wanted, and has given more than one player severe whiplash (sandbox vn for the first twenty hours then BAM! Pixel combat RPG).

Some form of conflict resolution mechanic is definitely required, but its current form just... isn't working. Some people like it a lot, and that's great, but the majority are either neutral, think it has promise but needs a ton of work, or just outright hate it.

I have been giving the whole thing a lot of thought over the last month, and it's something I will very likely be discussing with the community over the next few weeks. So thank you for adding your voice to the conversation :)