Thanks ! Glad you’ve liked it so much ^^
Haha yep i never learn and i tend to overscope a bit in jams, but i done the music a bit before and every SFX is just re used from a past entry, so for the rest i managed to get all i wanted done in time :p
Since i’m still finding a bit my footing when it comes to full 3D in the engine i didn’t go for any kind of complex stat systems here so i made the difference mostly through the loadout gameplay wise, but cool suggestion i’ll take note on to help have the characters more distinct.
Yup the movement issue, not sure i’ll go the dashing/flying route for this one though, and that is if i get time, but i’ll see how it goes.
Yhanks again for your feedback :)