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(1 edit)

Simple concept but really lovely execution. I liked how polished everything was and the whole diorama aesthetic was great. 

The chest in the ship on the 3rd level blended in a little too well, I was stumped for a bit because I thought the moving pirate ship had something to do with a solution. Great game!

(+1)

Thank you for playing and leaving your feedback! The original idea was to involve the big ship in one of the solutions, but it took too long to think of something at the time, so I had to scrap the idea and just throw a chest somewhere else. In the future, I will create something that has the big ship as a solution. Maybe lowering an anchor and then pulling up a chest, but only at 1 specific spot out of 3 possible ones. Or firing a cannon at the correct spot, that then destroys something and reveals a chest! Loads of cool ideas, I didn't have time to implement during the jam.