This is an awesome solo entry, it's kind of what a real demo is supposed to look like. Nice and simple and smooth. Dropping the player in straight in front of a tower was a bit of a shock, or maybe it portal by me I'm not sure. I was able to play for a bit then it went back to the scene start think but I had no mouse and no way to hit the buttons. The hit effects are pointing up, I think they should probably be pointing in a different direction as it looks off. You can set small random variations in the angle to stop them looking too repetitive. The firing felt good and the sound was nice. Well done!