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Really cute! I liked the interactions, and the puzzle element to each island! The music got a bit repetitive though, and I think that you could hide the help text after the first level (or even better, give the player the option to close it). Also, I noticed that click-dragging would trigger the "click" action too, which felt a bit awkward as it meant that sometimes I clicked on the solution accidentally and didn't understand what I'd done to activate it! I liked it though, well done!

Thanks for your feedback! The player can already close the "how to play" panel. If you use the ESC key to enter the pause menu, there is a toggle there to hide it. I am planning to change the interactions and rotation buttons around so that the accidental clicking will no longer happen!

Ah there was a pause menu! I never think to look for one of those in a 2 day jam game! :D