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(+3)

Nice creative implementation of the theme for the TD genre. Objective was clear and I liked the polish on buttons, loading screens and hover tooltips even though it wasn't so necessary to read them. I was left wishing for keyboard 1-10 buttons to be able to buy the bugs with also. I think the shortish levels (level) where you just send troops tactically fit into casual game quite well and could be quite fun pastime on mobile.  Great work and I liked the shorter play experience with the inevitable dopamine hit of winning after having some doubts when my cash ran out. Lol, I was also gonna say that art was good but then I remembered that I didn't have to encourage your artist(s) since we used Kenney's art. I guess this goes to say that you made  the art style your own. 

(1 edit)

Thank you for this elaborate comment 😊 Didn't even think about assigning the 1-10 shorthand. Would make a lot of sense, I agree

Hey thank you very much! Great feedback, some more imput options would have been great, I agree.

And yeah, I also often though "what nice art" until I remembered the source of it. The artists in our team still did great work, taking their first steps in development <3