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I quite enjoyed this, I found El Dorado! The final stages of having to follow the compass while in a stormy region was a bit of a puzzle and quite fun. It reminded me of The Lost Woods or the Gerudo Desert from Ocarina of Time. I also was really surprised by the grappling hook ability. I think it could have more player control, but it is fun to use. I also totally got trolled by the island with walls and just a sign. That gave me a chuckle.

I think an optional sail speed upgrade and a sprint ability would go a long way for the game. Maybe more use of the bombs if you ever expand on this?

It could just be me, don’t tell Kenney, but I really do not like the art assets in the game. However, I did like the bits of pixel art in this, and the game felt overall cohesive with the art used.

If you pick up the manual Sailing for Dummies, your ship will go faster! A decision made last minute just to give some purpose to the pick ups.
We realized at the end that the character doesn't fit too well with the sand: they are basically the same color, but, well... Thanks for your comment! Much appreciated :D