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(+1)

Definitely felt bad for all the mech employees; kinda saw them all rising up and beating up the big bad mecha-tycoon as its own sort of win-state, haha. 

Movement was nice and snappy, there's some good humor here, the animations are wonderful... I have some issues, mainly stuff like the Money Gun both firing too slowly to really counteract things fast enough, and being a bit hard to aim at first, and the overall difficulty of the game being a bit high. Definitely felt like things snowballed fast; once a mistake popped up, two more took its place. 

Still, a really fun concept that feels pretty great to play. Great job!

(+1)

Thanks a bunch for playing!

It's always heartwarming to hear that people like the visual parts like the animations! :D

There was an idea we had floating around the team that we didn't get to implement to have the firing speed for the cash to ramp up the longer it was held for but we didn't get to implement it in the end, feel like it could have helped ease things up a lot when you're attacked by multiple at once :c