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(+1)

"Oh, then just put all the assets in a blank Unity 3D project"

The Github repo is a Unity project. You do not need to copy it to another project.

"can I re-release the game in a .exe if I give credit to you"

It's MIT licensed, so yes

(1 edit)

thanks! So how am i supposed to import that into unity is it a unity project or can you give me a tutorial on it?

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Go onto github and press code, download the zip file and unzip it. You know the drill.