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Hi, sorry for the delay.

Normally we tell people to work with flat assets and any 3d they do to then render as a png. What are you trying to achieve using a skybox?

We are having the character be a flat billboard png, with visual effects that require a 3d perspective, so the skybox will act as the background when rotating the camera. 

Hello! Yes, that’d be fine as long as that’s the only asset you’ll be using as the background!