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I love the idea of having to explore more against an AI, it's super clever and creative! I also love the sounds, it really made it feel like a tabletop game. I wish movement were faster and not tile-based, but rather a radius around the player, but for a game jam this was really good. Nice job.

Thank you!

I was going for tabletop RPG like but ended up with tabletop splatoon lol. The movement is like this because I always make free movement and wanted to challenge myself. Although it would be more difficult to determine an explored tile. I'd still have to compute the player's path in a grid. I could do something about the speed though.

Appreciate your feedback!