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When I saw the promo art of this game (I mean the logo), I expected it to be a great game, to even just win this jam, but when it released, you can say from the screenshots it's just a classic Scratch-esque platformer with pixel art and some mechanics. I was disappointed again, especially because of the great art style but bad gameplay.

I understand that. And I agree Scratch has been plagued by bad platformers. 

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As a developer, I understand you too, and I'm sorry for making you upset.

I recommend you experimenting with different genres, and seeing which games work and which don't. Here's the thing - while developing games I just play my game for somewhere about 15 minutes and see what would I like to see. I recommend you too!

And again, sorry for being rude. When I make judgements about a game, I sometimes forget there was a developer actually making it.

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no worries, im not upset (:  I apreciate that you rate games without sugarcoating it. and making my games more playable is a thing i  will try working on. i will also try that 15 minutes of play strategy next time